"So maybe Arcadia Bay will actually turn out to be the island
of treasure and adventure I've been looking for..."
|Appears in:||Life is Strange:|
Episode 1: Chrysalis
Episode 2: Out of Time
Episode 3: Chaos Theory
Episode 4: Dark Room
Episode 5: Polarized
Arcadia Bay is a picturesque seaside town in Oregon, United States. It was originally inhabited and founded by Native Americans, as mentioned by Ms. Grant. According to her, when the settlers arrived they lived peacefully with one another.
A snowstorm ends Episode 1: Chrysalis, and an eclipse ends Episode 2: Out of Time, while the reoccurring deaths of animals are seen throughout Episode 3: Chaos Theory, and a double moon appears at the end of Episode 4: Dark Room. In Episode 5: Polarized, Arcadia Bay's fate is in the player's hands as it can be destroyed by the tornado in Max's visions.
Arcadia Bay's main source of commerce was fishing, which has now all dried up due to the Prescott family's doing.
Known Residents Edit
- Max Caulfield - Grew up in Arcadia Bay, moved away in 2008 with her parents when she was 13 and came back five years later after being accepted into Blackwell Academy. She now lives in the Prescott Dormitory.
- Chloe Price - Grew up and lived in Arcadia Bay at least since 2008 and likely long before, presumably since her birth. She lives in the Madsen household.
- Joyce Price - Long-time resident, raised Chloe with William since at least 2008 in Arcadia, presumably since Chloe's early childhood. She lives in the Madsen household.
- William Price - Lived together with Joyce Price in the Price household in Arcadia Bay since at least 2008, presumably since Chloe's early childhood, until his tragic accident and is buried at the Arcadia Bay cemetery.
- David Madsen - Lives together with Joyce Price in the Madsen household in Arcadia Bay at least since they married in 2008 and presumably some time before.
- Frank Bowers - Lives in an RV that moves around Arcadia Bay.
- Homeless Lady - According to her own words, she has lived in Arcadia Bay for a very long time and saw the city undergo many changes. During the events of the game, she is seen sitting on a piece of cardboard behind the Two Whales Diner.
- Blackwell Academy students living in the Prescott Dormitory.
- Warren Graham - A student at Blackwell Academy
- Nathan Prescott - A student at Blackwell Academy; also the son of Acadia Bay's largest cooperations' CEO.
- Victoria Chase - A student at Blackwell Academy
- Kate Marsh - A student at Blackwell Academy
- Stella Hill - A student at Blackwell Academy
- Dana Ward - A student and popular cheerleader at Blackwell Academy
- Juliet Watson - A student and reporter at Blackwell Academy
- Brooke Scott - A student at Blackwell Academy
- Taylor Christensen - A student at Blackwell Academy
- Trevor - A student at Blackwell Academy
- Evan Harris - A student at Blackwell Academy
- Daniel DaCosta - A student and at Blackwell Academy
- Zachary Riggins - A student and jock at Blackwell Academy
- Hayden Jones - A student and at Blackwell Academy
- Logan Robertson - A student at Blackwell Academy
- Prescott family - Arcadia Bay's oldest and wealthiest family.
- Sean Prescott (presumed) - Lives probably at Prescott Estate.
- Pompidou - Frank's dog that can either get hit by a truck or be spared.
- Alice the Rabbit - Kate's rabbit that lives in Kate's room at the Prescott Dormitory.
- Main article: Wildlife
Arcadia Bay has a large and diverse range of wildlife. It varies from different types of birds to the various deer that you see throughout the episodes of the game. However, not much is said regarding the different types of animal species in Arcadia Bay.
The name "Arcadia" was deliberately chosen for the symbolism it bears. Arcadia is a utopia introduced in Greek and Latin mythology, which is full of flowers, fruits and forests. In an interview writer Christian Divine explained that “it just sounded more peaceful and mystic, and the word ‘Arcadia’ has all these connotations that would be fun to play with and contrast with the darkness that’s actually going on in the town. It has all these different representations and metaphors that you can look in to and work with.”
"Even in Arcadia, there I am."
The developers conducted research on the setting by traveling to the Pacific Northwest — particularly the Tillamook Bay area — for the purpose of conveying a nostalgic and autumnal feel to the game. The development team visited the region, took photographs, looked at local newspapers and used Google Street View to make sure the environment was accurately portrayed.
- The Arcadia Bay map layout was directly inspired by Garibaldi, OR, as evident from this map provided by "Visit Garibaldi". Several places were either directly based on their Garibaldi counter parts as shown on the map, including their locations on the map, or inspired by them.
- Barn ("Old Mill")
- Sawmill - Old Mill
- Garibaldi Ave - Arcadia Bay Ave
- Birch Avenue - Cedar Avenue
- Monument at the Garibaldi Museum - Northwest Valor statue
- Garibaldi Elementary School - Blackwell Academy
- Arcadia Bay has been built with inspirations from multiple locations in Oregon. These probably include Bay City, OR, Newport, OR and Lincoln City, OR on the coast. In the episode "Out of Time", Warren Graham notes that the Newberg drive-in is sixty miles away from Blackwell, which matches the distance from Lincoln City.
- Several characteristic details are very likely based on the area of Tillamook Bay. The railroad track, water tower and harbour can or could be found in Garibaldi, OR, while the lumber mill as well as some signs can be found in Tillamook, OR. The lighthouse design might be based on either Heceta Head Lighthouse or Yaquina Head Lighthouse (Newport, OR).
- There are a few streets in Arcadia Bay with real-life counterparts in the Tillamook County area. Those include Cedar Avenue, where Chloe lives, and Franklin Street, where she was given a parking ticket.
- The 146 co-ordinates found in David's locker in Episode 4 actually are the co-ordinates for Tillamook Bay, although they correspond to the water itself to prevent the tracking co-ordinates matching up with real roads. This is further evidence that Arcadia Bay may be based on Tillamook Bay and its surrounding areas.
- It's possible that the town is meant to represent the town of Bayocean, OR which was destroyed over the course of 40 years by man-made erosion, and existed where there is now water, which could be another possible explanation for the coordinates from David's file corresponding with the water area.
- In a postcard sent to Chloe, Rachel wrote Chloe's address stating that Arcadia Bay's ZIP code is 97141 (which is the real ZIP Code of Tillamook, OR). Another postcard sent by someone called Amaury contains the same ZIP code. However, on the auto repair invoice, the shop's address in Arcadia Bay states a different ZIP Code: 97603. This is also a real ZIP code belonging to Klamath Falls, OR.
- Another postcard found in Chloe's room seems to have been sent from Tillamook Head, OR. While Tillamook Bay serves as one of the main inspirations for Arcadia Bay, Tillamook Head is a high promontory well-known by hikers. It became famous after in 1806, Captain William Clark and 12 members of the Corps of Discovery hiked over the promontory where they encountered a beached whale.
- The town was originally called "Aurora Creek" before Christian Divine suggested the name "Arcadia Bay" because "it just sounded more peaceful and mystic, and the word ‘Arcadia’ has all these connotations that would be fun to play with and contrast with the darkness that’s actually going on in the town. It has all these different representations and metaphors that you can look in to and work with."
- In the game files for the first level (the vision on the cliff), the textures for the Arcadia Bay map are called "Aurora Creek Map", a leftover of its initial name.
- The game file for the large picture of Arcadia Bay that hangs in the upstairs hallway at Chloe's house is named "TX_Post_AuroraCreek_D".
- Aurora Creek is a river located in the Pacific Northwest coast area close to places that directly inspired Arcadia Bay such as the Tillamook Bay area where Garibaldi is located, or are mentioned in the game such as Portland and Seattle.
- "Aurora" is the Latin word for dawn and the goddess of dawn in Roman mythology. In Roman mythology, Aurora renews herself every morning and flies across the sky, announcing the arrival of the sun.
- When Max goes back in time to 2008, an Oregon state map decorated with pictorial Tillamook County tourist attractions is on the wall in the kitchen. The majority of these pictures have been identified to be reflective of real-life Tillamook attractions, such as:
- The orange block - representing the cheese made at the famous Tillamook Cheese Factory.
- The bird - representing the fact that Tillamook County is said to be a bird watching paradise.
- 1959 with historical-looking shield emblem - 1959 is an important date for Tillamook County; this is the year that the community came together once again to construct a replica of the Morning Star vessel that was constructed in the mid-nineteenth century to export Tillamook dairy products and seafood. The vessel was a game-changer for Tillamook.
- Lighthouse - there are 11 lighthouses that run along the Oregon coast, two of which are located in Tillamook County: Tillamook Rock, and Cape Meares.
- Native American - Tillamook is a Chinookan word for a Tillamook place-name, possibly meaning "land of many waters" or "People of Nehalem."
- The people living in Arcadia Bay are called "Arcadian Bayers".
Menu Screens Edit
- ↑ 1.0 1.1 From ‘Dungeons & Dragons’ to ‘Life Is Strange’ – A Discussion with Writer Christian Divine
- ↑ Reference needed!
- ↑ History of Tillamook Head
- ↑ The name of the game file suggests this belongs to William
- ↑ http://visitgaribaldi.com/birdwatching/
- ↑ This is how the radio host adresses his audience when listening to the radio in Chloe's room in Before the Storm.
Life is Strange Locations
|Arcadia Bay · ACFC Drive-Thru · American Rust Junkyard (Hideout) · Cemetery · Chloe's Truck · Police Department · Beach · Blackwell Academy · Frank's RV · Gas Station · Hospital · Lighthouse · Madsen Household (Bedroom · Chloe's Room · Garage) · Pan Estates · Prescott Barn (Dark Room) · McFlinn · Prescott Estate · Water Tower · Train Tracks · Rue Altimore · Harbor Inn · Two Whales Diner · Up All Nite Donuts|
|Hallway · Main Campus · Parking Lot · Photography Lab · Prescott Dormitory · Principal Wells' Office · Science Lab · Swimming Pool|
|Max's Room · Dana's Room · Kate's Room · Victoria's Room · Nathan's Room · Custodial Room|
|Alternative Beach · Alternative Price Household (Garage) · Bean Hip Cafe · Kroft Gallery · Plane · Zeitgeist Gallery|