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"Farewell" is a stand-alone bonus episode released on March 5 and 6, 2018 depending on the region, only available as part of the Deluxe Edition and boxed editions of Life is Strange: Before the Storm and takes place long before the events of Before the Storm, with young Max and Chloe together. The player is given a chance to play as Max Caulfield, the protagonist of the original Life is Strange, for a final time.[1]

The original voice actresses, Hannah Telle and Ashly Burch reprised their roles as Max and Chloe.[2]

It launched alongside the boxed standard[3] and Limited Editions of Before the Storm in the US, which released on the same day and later on March 9th in PAL territories and includes a download code to unlock the bonus episode.[4]

Farewell region release times

Farewell's region specific release times.[5]

Synopsis Edit

A young Max Caulfield is at the home of her best friend Chloe Price. Chloe has been told by her mother to get rid of the junk in her room, so Chloe decides she may as well clean it at the same time. Max looks around the room and discovers many mementos from their years of friendship. She finds a Polaroid camera that belongs to Chloe's father, William Price, which she can use to take optional photos. When Max asks Chloe why her dad's camera is in her room, Chloe tells Max that her dad said she could bring it up there for Max to use because he's tired of watching her drool all over herself every time he uses it - "his words."

Max knows that her family is moving to Seattle in three days, and she still hasn't told Chloe about this yet. Max is clearly worried about how to tell her best friend and is looking for the right opportunity to raise the subject. She has an opportunity to tell Chloe in her room or not.

Chloe finds an old cassette tape that they made as a message to their older (current) selves. On it, they are playing pirates and mention an amulet and a treasure map. Chloe grabs their old sketchbook of pirate drawings. The map is missing but Max finds it inside an old textbook. The instructions include a telescope - which Chloe goes to find downstairs in the garage - and an amulet that Max (reluctantly) searches for in the attic. Max can explore around and find emails, in which Chloe's parents apply for scholarship and are concerned about her being at Blackwell due to an incident. After finding it, the girls attach the amulet to the telescope and use it to discover the location of the "treasure." They dig up the treasure which turns out to be a time capsule of memories.

Max can play a message on the answering machine from a fellow student's mother about the incident at Blackwell that her daughter and Chloe were involved in. Chloe can reveal that she turned on a Bunsen burner near the other student in an act of anger after the student made fun of her clothes and called her a scholarship kid.

If Max hadn't told Chloe earlier in her room, she now has another opportunity to tell Chloe about her moving to Seattle after they have finished examining the time capsule. She can still delay telling her at this point.

Shortly afterwards, Chloe's mom, Joyce Price, arrives home accompanied by Officer Anderson Berry, grieving and based on knowledge of the original game by DONTNOD, informs Chloe the terrible news that her father has been killed in a car accident. Both of them, together with Max, break down in tears upon hearing the incident. A burial service is held and shortly afterwards Max is sorrowful being driven away by her parents as she watches Chloe and Joyce through the back window of the car. The car is loaded with belongings, indicating they are bound straight for Seattle. Chloe comes home and heads slowly upstairs to her room to find a note with "I'm sorry" attached to her cassette player. She plays the tape inside to hear a message from Max. The message varies depending on whether Max chose to tell Chloe about moving to Seattle or not.

Max didn't tell her about moving to Seattle:
"Hey... Chloe... this is Max. I have to tell you something. I know that I should have before, and I... I didn't mean to not tell you. I just... never found a time until... Chloe, I'm moving to Seattle. We're leaving today. My dad got a job there and... I don't know when I'll be back. I didn't want to go! It wasn't up to me and it was all so sudden and I still kind of can't believe it's really happening... I'm sorry that I didn't tell you. I'm so, so sorry. I hated thinking about us being apart, and I-- I didn't want you to have to think about it, too. I didn't want to see you sad. Chloe, listen. Even if I never--even if we're moving for good... Chloe-- You're my best friend. I will always, always love you. Goodbye."

Max told her about moving to Seattle:
"Hey... Chloe... this is Max. I guess I just wanted to leave you one more message. Because I know this was the absolute worst time for me to go. I thought maybe, if you heard my voice it could be a little bit like I was there. I don't know, maybe this was a dumb idea. I would give anything to be there with you now. It's so hard, trying to say what I'm thinking. If I could just see you... But we'll get good at it--great at it! We'll write and talk all the time. And then you'll come visit and it'll be like I never left. I mean it, you don't have to worry about anything changing. You're dealing with so much other stuff. You don't deserve any of this. Chloe, listen. Even if I never--even if we're moving for good... We're always together, okay? Even when we're apart. We're still Max and Chloe. I will always, always love you. Goodbye."

Chloe breaks down as she listens to the message before embracing the recorder, curling up with it in a fetal position as if holding Max to comfort her in her grief.

Checkpoints Edit

  • Bedroom
  • Attic
  • Backyard
  • Price House - Downstairs

Characters Edit

Featured Music Edit

  • Ben Howard - Black Flies[6]
  • Original score by Mike Reagan

Reception Edit

Farewell has a Metascore of 78 on PS4.[7]

(TBC)

Achievements Edit

There was originally an achievement planned that players could have earned on Steam, PlayStation or Xbox if they completed this episode:

Achievement Complete Farewell
Xbox G Icon100GoldTrophy
Complete Farewell

However, upon releasing Episode 2, all of the achievement lists have been updated and edited to not include this objective, so that players which didn't buy the Deluxe Edition could still achieve 100% game completion. The new achievement, simply called "Before the Storm", only requires the player to complete all three episodes of the game.

Achievement Before the Storm
Xbox G Icon100GoldTrophy
Complete Episode 1, Episode 2 and Episode 3 of Life is Strange: Before the Storm


Narrative Context Edit

The time on the dining room clock in the original game during the baking scene when Max goes back in time displays 4:30 (with the assumption of this being PM). Deck Nine state that the baking scene from the original game takes place before their Farewell episode begins, but the digital clocks in Chloe and Joyce's rooms display much earlier times. According to Deck Nine, the digital clocks wee see in Chloe and Joyce's bedrooms in Farewell are to be considered accurate, whereas the analog dining room clock we see in the original game (and Farewell) is not. Here is the explanation for this from Deck Nine Games' writer Felice Kuan who had received input on this reply from Lead Writer Zak Garriss, Square Enix, and the other writers:

"The clock in [the original game] definitely says 4:30, but we took as canon that it's breakfast and it's supposed to be late morning. We met several times about how to resolve this issue, and ultimately decided on the explanation that the downstairs clock is simply set wrong. The correct amount of time (2 hours) elapses on the downstairs clock, but for the accurate time, only the upstairs clocks are reliable. The timeline for Farewell is as follows: The scene from [the original game] occurs and William departs. The girls go upstairs to clean/play dress-up/mess around, during which time William is killed. While the girls are doing all the time capsule stuff, the police are on the scene, contacting Joyce, etc."
— Felice Kuan, Writer, Deck Nine Games.[note 1]

Unused Content Edit

Main article: Unused Content (Prequel)

Some unused audio and subtitles exist for objects missing from the game and its files. The nature of these items suggested that the garage was originally intended to be an explorable location. This has been confirmed by Deck Nine.

"Yes, the garage was cut for pacing/length. None of the assets you mentioned went beyond script level (i.e. they weren't made). This includes the detergent and coffee mug. The items you mentioned are actually the remaining ones after we found homes for most of the other assets planned for the garage."
— Felice Kuan, Writer, Deck Nine Games.[note 1]

Trivia Edit

Farewell lines screenshot
  • Square Enix's Community Manager Toby Palm came up with the name "Farewell".[8]
  • Some lines from the episode are visible on the script shown in the trailer.[9]
  • In the Before the Storm Deluxe Edition trailer, there is a note with the date July 28, 2007 written on it next to the page saying "Bonus Episode: Farewell". This date is not relevant to the date and year that "Farewell" is set in and was just a reused asset on marketing material.
  • There are no implications that Max has any powers in "Farewell."
20180305222728 1

Butterfly (bottom-right corner)

  • The butterfly graffiti that Max can draw on the side of Chloe's fireplace in the original game by DONTNOD is visible in "Farewell," but only for a couple of seconds before it disappears.
  • In the clothing pile in Chloe's bedroom, if you look closely, you can see the blue T-shirt that Max wore and the gray Arcadia Bay sweater that Chloe wore in both "Chaos Theory" and "Dark Room" in the original game.
  • This bonus episode was said to be the final episode of Before the Storm.

Videos Edit

Notes Edit

  1. 1.0 1.1 Reply to Wiki Content Moderator Cuddlecuffs privately on Twitter. Permission has been granted to share this response publicly. See this blog post for more information.

References Edit

  1. Before the Storm FAQ
  2. Farewell - Behind the Scenes
  3. Standard Edition on the Square Enix store
  4. Tumblr official announcement
  5. Twitter post
  6. Square Enix press release "BOXED LIMITED AND VINYL EDITIONS COMING MARCH"
  7. Metacritic
  8. E3 Panel with Chris Floyd and Toby Palm
  9. Reddit post by /u/ch3rn0v