FANDOM


Michel Koch
Michel Koch
Game Director, Art Director, Writer
7294 dontnod-entertainment-prev
BIOGRAPHICAL INFORMATION
Born November 20
SOCIAL LINKS
Socialicon-twitter
Twitter
Socialicon-facebook
Facebook
Socialicon-instagram
Instagram


Michel Koch is a French freelance illustrator and concept artist currently working as DONTNOD Entertainment's art and game director (since 2008). Next to his work on DONTNOD's first game, Remember Me, he was significantly involved in the development of Life is Strange as Concept Artist, Artistic Director, Co-Game Director and additional Writer.

Career Edit

N/A

Social Media Edit

Michel Koch's Twitter is @DONTNOD_Michel. He is very active in his update and response time there, and regularly posts Life Is Strange-related articles, fan art and other stuff.

You can find his Facebook account here.

Trivia Edit

  • Michel Koch currently lives in Paris.
  • He went to Supcréa, Grenoble, and studied at Ecole Emile Cohl, Lyon, in France.
  • Michel Koch's favorite television show is X-Files.
  • He is a big fan of the Twin Peaks series, hence the great influence on Life Is Strange[1], and he is looking forward to the 2017 reboot of the original series directed by Lynch[2].
  • He is also a big fan of Stephen King's works. There are several references to Stephen King throughout Life Is Strange.
  • He is also a fan of the True Detective TV series. There is a reference to it on David Madsen's car license plate.
  • On July 27, 2015, Michel Koch put a rainbow filter on his profile picture to celebrate the decision of the U.S. Supreme Court to legalize same-sex marriage nationwide.
  • Michel Koch played and praised the choice-based game Until Dawn saying, "it was a great ride from the beginning to the end, can't wait to replay it!"[3]
  • He also played Firewatch, praising it with the words "such a great job on the writing, voices and art."[4]
  • After the revelation of Tracer from the game Overwatch being in a relationship with another woman in December 2016, Michel Koch asked for Tracer and Max fanart and OverwatchxLifeIsStrange crossovers on Twitter.[5]
  • After the release of episode four, "Dark Room", Michel Koch posted on Twitter, "Today I have a small glimpse of how good GRR Martin must feel everyday!", sarcastically referring to the importance of death in this episode.
  • Michel Koch revealed in an interview that they wrote episode one, "Chrysalis", with the intention of introducing the typical high school stereotypes, before building upon them and subverting them with every episode. "When we started to create every character, we really wanted to use known archetypes that people see in teenage drama and in movies."
  • He also revealed the intention behind the scene of Warren beating up Nathan. "If you choose not to step in on the fight with Nathan, we start to see something a little different, a darker side of Warren. It's very violent and gets a bit out of control. It shows us that, even if we're good characters, we all have a side of us that can go out of control. Everyone has shades of grey, bits of darkness."

Interviews Edit

External Links Edit

Gallery Edit

References Edit

  1. See here to look at the numerous works that influenced Life Is Strange, including the Twin Peaks series.
  2. Article on Twin Peaks Reboot: http://deadline.com/2016/01/twin-peaks-update-premiere-date-early-2017-david-lynch-1201681533/
  3. See here to view the post on Twitter.
  4. See here to view the post on Twitter.
  5. See here to view Michel Koch's post on Twitter.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.