Optional Drawings are a gameplay mechanic in Life is Strange 2. Throughout each episode, Sean may encounter multiple locations where he may sit and draw pictures to varying levels of details using his sketchbook. Completion of a drawing will result in the sketch being saved to Sean's journal pages, and starting any drawing at least once throughout an episode awards the player with an achievement.
The drawing mechanic consists of two phases; observation and sketching. First, the player must take in their surroundings and memorize its details, which involves pointing the camera at a specific part of the scenery and holding down the A, X, or left mouse button. Next, the player must look down at their journal and sketch out the scene by moving their control stick or mouse until the sketch is done. This process is repeated several times, as the player's surroundings come into focus and their sketches become more detailed, until the drawing reaches its maximum detail variant.
|Sean can sit in a beanbag chair in the left corner of his room and sketch a picture of the adjacent corner of his room.|
|While camping at Mount Rainier National Park, Sean and Daniel will set up camp under a rock formation. After he and/or Daniel gather firewood, Sean can sit by the river and draw the surrounding area.|
|When in their motel room, Daniel will ask to play Rock Paper Scissors over the bed closest to the TV. If he wins the game or Sean wins and gives up the bed, Sean will immediately be able to draw Daniel sitting on the bed. If Sean wins and does not give up the bed, Daniel will sit on the bed when Sean enters the bathroom.|
Start any drawing in Episode 1
|Draw The Line |
Start any drawing in Episode 2
|American Graffiti |
Start any drawing in Episode 3
Start any drawing in Episode 4
|Out Of Ink |
Start any drawing in Episode 5
- At the release of Episode 1, several reviews made mention of the tediousness of the sketching process of the drawing mechanic, furthered by a sensitivity issue that made it much longer and harder to carry out. On October 8, 2016, a patch was released to add better support for low sensitivity mice and controllers and fix the rare occurrence of camera locks.