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Life is Strange

There exists a lot of Unused Content that was cut from Life is Strange.[1] Through unpacking the game files, you can discover several files that weren't used in the game. Those files hint to a lot of plans DONTNOD Entertainment had for the game but which were discarded while under further development, mostly due to budget issues or unnecessity regarding the story. They also reveal a lot of additional information on the characters and their relationships, or possible alternate sequences.

Unused Audio Edit

There exists a huge amount of unused sound files that can be found in the extracted game files.

Main article: Unused Audio SoundIcon

Unused Text Edit

Main article: Unused Text TextIcon

Unused Character Info Edit

Names Edit

  • At some point in the game's development, Rachel Amber was going to be called Jessie. The file name for the photo of Chloe and Rachel found under Chloe's bed in Chrysalis is "TX_Papers_PictureChloeJessie01_D". The postcard from Rachel is named in a similar fashion: "TX_Papers_PostcardJessie01_D".
  • In an early stage of the game's development, Brooke Scott was going to be called Hayley. References to this name can still be found in the game files; an animation sequence of Brooke flying her drone in "Chrysalis" is named "AS_E1_3A_CampusA_Hayley".
  • Although Trevor's surname was never mentioned in the game, a surname of "Johnson" exists for him in DONTNOD's original files, as confirmed by Square Enix's Life is Strange Community Manager, Toby Palm.

Design Edit

Edouard-caplain-principal-hd
  • A concept art by Edouard Caplain implies that in an early stage of development, Principal Wells' ethnicity/skin color was not decided yet. Designs for both a white and black skinned Wells exist. He is the only character which concept art versions of different ethnicities exist for.
  • Alyssa Anderson was originally going to have blue hair. In one of the photos of Kate Marsh taken by David Madsen, Alyssa can be seen with blue hair. A concept art from the Limited Edition also displays her that way.

Unused Graphics Edit

The following files can or could be found in the game files but weren't used in the final version of the game.

Unused Locations Edit

Some locations were cut from the game but references to them can still be found in the game files.[2]

Episode Locations
Episode3Sub7="E3_4A Nightmare"
Episode 4: Dark Room Episode4Sub13="Jefferson's Car"
Episode 5: Polarized Episode5Sub7="Chloe's Truck - In The Storm"
Episode5Sub13="High School Toilets - Focus"
Episode5Sub15="Hospital - Ending"

Jefferson's Car Edit

This location was cut from the game, but it hints at there having been a different ending for Episode 4. Jefferson was driving his car with Max as a passenger, and they were talking about Nathan. It is possible that the destination was the junkyard, since Jefferson was already aware of Max knowing too much and was intending to kill Chloe and drug Max by offering to drive them to the junkyard.

Dialogue options:

  • E4_9A_JeffCar_CHJefferson_Phase01_000="Call the police."
  • E4_9A_JeffCar_CHJefferson_Phase01_001="Kill him!"

Lines:

  • Cue_E4_9A_JeffCar_CHJefferson_Phase01_Jefferson_001="So Max, what are you going to do?"
  • Cue_E4_9A_JeffCar_CHJefferson_Phase01_Max_002="We should call the police."
  • Cue_E4_9A_JeffCar_CHJefferson_Phase01_Max_003="Let's kill the fucker!"

Samuel's Room Edit

There also is unused concept art of locations that aren't explorable in the game, for example of Samuel Taylor's janitor room.

Unused Scenes Edit

The following concept art skets shows a scene that likely was planned early on for the game but was not adapted into it.

There was a planned hospital scene for "Polarized" which was meant to happen between David saving Max in the Dark Room and the scene at the diner during the storm. In this quick scene, David would have brought Max to the hospital after freeing her from the Dark Room, but Max would have escaped to go get the photo from Warren. It was stated by Michel Koch that they scrapped this scene because it "didn't add much to the story and they preferred to focus their energy on more dialog and time between Max and Chloe after."[5]

Unused Outcomes Edit

It was apparently possible for Chloe to die at the end of the confrontation with Frank on the beach in Episode 4 while trying to protect Max, as several unused audio files named "Chloedead" seem to indicate.

Frank: "You like having a gun pointed at you, bitch? Huh?"
Chloe: "No, she doesn't, asshole!"
Frank: "Dumbass."
Max: "Chloe!"

Unused Choices Edit

Some unused (dialogue) choices can or could be found in the game files.

Episode Choices
E3_1A_DanaRoom_CHDana_Phase01_015="Victoria tortured Kate."

Unused Video Sequences Edit

These two videos appear to be an early version of the intro of Episode 3.

This video is an early version of the Episode 5 teaser video.This file was removed from Episode 3's files with Episode 4's release.

Replaced Music Edit

In the leaked build of "Out of Time", the music on the jukebox can be changed to "As The Crow Flies".

Leaked Plot Points Edit

A user called kcbeliever leaked plot points after the release of Chrysalis.

Leaked Build Edit

Main article: Out of Time (Leaked Build)

On February 6, 2015 a incomplete build of Episode 2: Out of Time leaked.

References Edit

  1. The Cutting Room Floor
  2. The Cutting Room Floor - Locations
  3. Twitter post by Edouard Caplain
  4. Twitter post by Edouard Caplain
  5. Twitter post by Michel Koch

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